3d artist, 3d rendering, 3DS max, 3D animation, animation, 2D animation, architectural rendering, 3d product rendering, product demonstration, Maya, Autodesk, architect, photoshop, graphic artist, home elevation rendering, floorplan, 3d render, UDK, Unreal 4, environment artist, modeler , 3D modeller, 3d model, game engine, unity, elevation render, render farm, after effects, adobe, motions graphics, motion comics, photography, automotive animation, Chevy, Ford, compositor, 3d generalist, sortimo, knapheide, john woo, gaslight, android app, Iphone app, P3d, Eve online, HDR photography, real estate photography, high end, number 1, number one, portfolio, Vray, iray, Vray 2.0, Vray 3.0, Mental ray, environment artist, jobstreet, cgpeers, gameloft, deviantart, polycount, 3d artist italia, artstation

Art and Story by: Liquid Comics
Rotoscoping and Animation: Pixo Entertainment

My Role: Rotoscoping and Animation
7 Brothers was the first motion comic I took part in. It was my role to take the individual panels of the comic book and cut them up in Photoshop and prepare them for the animation team. I did the rotoscoping for 130 of the panels and as I became more skilled at rotoscoping I began to take on animation and figure out how to set up the files in the best possible way.

Episode 1: That’s What’s Going to Save the World

Episode 2: And Then there were Seven

Episode 3: Enter the ‘Son of Hell’

Episode 4: Believer & Badass MF’ers

Episode 5: Chopsticks

Episode 6: Hell is Cold

Episode 7: Your Ancestor Killed Ninja for Me

Episode 8: Dragon Lines

Episode 9: Seven Coffins

Episode 10: Face-Off

Episode 11: The Dead Must Rise

Episode 12: Hell on Earth

Episode 13: Dragonfire