Professional History

Software

Primary Software knowledge

3DS Max 2022,  Vray 5+

Photoshop

After Effects

Premiere Pro

Character Animator

Secondary

Licensed Drone Pilot

Bentley Context Capture

Photomatix Pro

3D Vista

Unreal 5

Canon Camera HDR tech

WordPress Web design

FTP backend web exerience

Zbrush 4+

Gear VR

Beardy Productions LLC

St Petersburg, FL

June 2015 – present

 

Owner and Operator

AECOM

Tampa, FL

Nov 2017 – Present

Clients FDOT, NDOT, TDOT, Hyperloop, +

www.aecomvr.com/VRROOM

3D Visualizer – Modeling, Animating, Vray lighting, Video Production, VR rendering

Working as a video content producer responsible for working with clients to get them 3D videos to describe new roadways that engineers want to build.

• Create models using CAD data of existing and newly proposed roadways. • Generate detailed before and after CGI assisted animations to help engineers describe new roadway projects.

• Created multiple virtual reality rooms for showcasing content requested by clients. This would include highway projects for clients around the US to showcase new roadways being built.

• Create virtual reality and augmented reality experiences for clients using 3DVista and hosting the project on the web.

Pluto Post Production

Birmingham, MI

Nov 2014 – Mar 2015 Clients Cheverolet

https://hellopluto.com/

3D Artist – Modeling, Animating, Vehicle rigging, Vray lighting

Worked with 3DS Max/Vray based team of 4 creating videos for Chevy to present vehicle features for the 2015 Chevy Cruze, Equinox, Traverse, Impala, and Malibu.

• Model environments for Chevy commercials using 3DS Max

• Convert vehicle CAD data to Max and create custom shaders for car materials

• Organize and simplify vehicle data for team usage.

• Rig and animate vehicle drive sequences using Car Craft and standard animation concepts.

• Work with a team of 4 to storyboard and create camera angles.

• Create dynamic lighting with Vray HDRI lighting and Vray lights.

Marketing Associates

Detroit, MI

Nov 2012 – Dec 2014

Clients – Ford, Sortimo, Adrian Steel

https://www.marketingassociates.com/

3D Artist – Web Product Rendering Specialist

• Conceptualize with a team a 3D based web UI for a vehicle configurator to purchase parts for Ford’s new Transit/Transit Connect vehicles.

• Convert vehicle CAD data to 3DS Max and organize and clean and prep 3D content for usage.

• Create custom Vray Shaders and lighting systems to produce imagery.

• Manage product information and vehicle upfit data. Entered part information and built placements on the website for parts and accessories which worked together.

• Worked with Ford and various upfitters to confirm correct colors and product placements

Pixofactor Entertainment

Royal Oak, MI

Oct 2010 – June 2012

https://pixovr.com/

3D Environment Artist/ 2D Motion Comic artist

Now known as PixoVR this company started its roots with an idea for a Wii game and also worked on motion graphic comic books

Worked closely with a large team developing 3D environments for various Wii/ mobile games. I worked with the dev team exporting meshes to Unity and creating texture atlases, also worked with the motion graphic team rotoscoping comic book panels and animating them.

Completed Titles

  • Zorro: Shadow of Vengeance – Android/IOS Game

  • Gaslight – Android/IOS Game

  • Graphic Elvis: The Interactive Experience – Android/IOS Tablet App

  • John Woo’s: 7 Brothers – Motion Comic

  • Silver Scorpion – Motion Comic

  • Graphic Elvis: Elvi Corps – Motion Comic

  • Graphic Elvis: Stan Lee’s Elvis – Motion Comic

  • Graphic Elvis: “Coming Back” – Motion Comic

Teaching Experience

IADT

Troy, MI

2013

Adjunct Instructor – Game Development

• Teach classes of students on the principles of efficient modeling for games.

• Tree models with various levels of detail for game engines • Architectural building using a texture atlas

Baker College

Auburn Hills, MI

2013

Adjunct Instructor – 3D Modeling and Animation

Taught courses on 3D modeling and animation techniques to students in a class of 8-22. Also courses on game engine application. This involved splitting a class between learning Unreal 3 and Game Maker 8.

ID Tech Camps

Ann Arbor, MI – 2010

Cleveland, OH – 2009

Camp Counselor – 3D Modeling and Animation

Helped to run the overnight camp with a crew of 4-7 others. Each of us would run multiple week long classes teaching groups of students in game development and 3D modeling as well as learning Photoshop. This involved working with the team to ensure the kids were safe and creating a fun atmosphere as well.

Education

Westwood College

Chicago, IL 2005 – 2010

Bachelors Degree in Applied Science – Game Art and Design

Studied to work as an environment artist in the gaming industry. Working to create efficient3D models for video games so I could work at a game development studio